“What can I say, we love to destroy stuff.” “We’ve always loved those super-fun, high-speed, derby destruction games, and we just really wanted to make our own game, give it our own twist, and see what we could do with it,” says Steven Derks, lead programmer and co-founder at Destruction Crew. When you create, they say you should start with what you know and love, and that is exactly what Destruction Crew did.
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